一致UI初始化至chassis,添加id自动判断

This commit is contained in:
kidneygood
2023-01-15 21:11:15 +08:00
parent a9e1eb6247
commit 289530ac10
7 changed files with 143 additions and 204 deletions

View File

@@ -2,23 +2,90 @@
#include "string.h"
#include "crc.h"
#include "bsp_usart.h"
#include "dma.h"
#include "stdio.h"
#include "referee.h"
/* syhtodo 根据自身id判断客户端id
涉及到的数字是否可以枚举定义???
*/
uint16_t Robot_ID = UI_Data_RobotID_BHero;
uint16_t Cilent_ID = UI_Data_CilentID_BHero;
static void UI_Delete(referee_id_t *_id,uint8_t Del_Operate,uint8_t Del_Layer);
static void Line_Draw(Graph_Data_t *graph,char graphname[3],uint32_t Graph_Operate,uint32_t Graph_Layer,uint32_t Graph_Color,
uint32_t Graph_Width,uint32_t Start_x,uint32_t Start_y,uint32_t End_x,uint32_t End_y);
static void Rectangle_Draw(Graph_Data_t *graph,char graphname[3],uint32_t Graph_Operate,uint32_t Graph_Layer,uint32_t Graph_Color,
uint32_t Graph_Width,uint32_t Start_x,uint32_t Start_y,uint32_t End_x,uint32_t End_y);
static void Circle_Draw(Graph_Data_t *graph,char graphname[3],uint32_t Graph_Operate,uint32_t Graph_Layer,uint32_t Graph_Color,
uint32_t Graph_Width,uint32_t Start_x,uint32_t Start_y,uint32_t Graph_Radius);
static void Elliptical_Draw(Graph_Data_t *graph,char graphname[3],uint32_t Graph_Operate,uint32_t Graph_Layer,uint32_t Graph_Color,
uint32_t Graph_Width,uint32_t Start_x,uint32_t Start_y,uint32_t end_x,uint32_t end_y);
static void Arc_Draw(Graph_Data_t *graph,char graphname[3],uint32_t Graph_Operate,uint32_t Graph_Layer,uint32_t Graph_Color,
uint32_t Graph_StartAngle,uint32_t Graph_EndAngle,uint32_t Graph_Width,uint32_t Start_x,uint32_t Start_y,
uint32_t end_x,uint32_t end_y);
static void Float_Draw(Graph_Data_t *graph,char graphname[3],uint32_t Graph_Operate,uint32_t Graph_Layer,uint32_t Graph_Color,
uint32_t Graph_Size,uint32_t Graph_Digit,uint32_t Graph_Width,uint32_t Start_x,uint32_t Start_y,int32_t Graph_Float);
static void Integer_Draw(Graph_Data_t *graph,char graphname[3],uint32_t Graph_Operate,uint32_t Graph_Layer,uint32_t Graph_Color,
uint32_t Graph_Size,uint32_t Graph_Width,uint32_t Start_x,uint32_t Start_y,int32_t Graph_Integer);
static void Char_Draw(String_Data_t *graph,char graphname[3],uint32_t Graph_Operate,uint32_t Graph_Layer,uint32_t Graph_Color,
uint32_t Graph_Size,uint32_t Graph_Width,uint32_t Start_x,uint32_t Start_y);
static void Char_Write(String_Data_t *graph,char* fmt, ...);
static int UI_ReFresh(referee_id_t *_id,int cnt,...);
static int Char_ReFresh(referee_id_t *_id,String_Data_t string_Data);
static void determine_ID(referee_info_t *_referee_info);
static uint8_t UI_Seq; //包序号
void Interactive_init(referee_info_t *_referee_info)
{
determine_ID(_referee_info);
Graph_Data_t graph[5];
Graph_Data_t num[2];
String_Data_t sdata[1];
memset(sdata[0].show_Data, 0, 30); //使用memset方法 syhtodo 数据存在初始化未默认为0的情况
memset(&graph[0], 0, 15);
UI_Delete(&_referee_info->referee_id,UI_Data_Del_ALL,0);
Line_Draw(&graph[0],"s0",UI_Graph_ADD,0,UI_Color_White,3,710,540,1210,540);
Rectangle_Draw(&graph[1],"s1",UI_Graph_ADD,0,UI_Color_Yellow,4,600,200,800,500);
Circle_Draw(&graph[2],"s2",UI_Graph_ADD,0,UI_Color_Green,5,960,540,100);
Elliptical_Draw(&graph[3],"s3",UI_Graph_ADD,0,UI_Color_Orange,3,960,540,100,20);
Arc_Draw(&graph[4],"s4",UI_Graph_ADD,0,UI_Color_Purplish_red,30,160,3,1200,550,50,100);
Float_Draw(&num[0],"s5",UI_Graph_ADD,0,UI_Color_Pink,50,3,5,1050,660,1245545);
Integer_Draw(&num[1],"s6",UI_Graph_ADD,0,UI_Color_Cyan,50,5,1050,460,12345);
UI_ReFresh(&_referee_info->referee_id,7,graph[0],graph[1],graph[2],graph[3],graph[4],num[0],num[1]);
Char_Draw(&sdata[0],"s7",UI_Graph_ADD,0,UI_Color_Green,20,2,620,710);
Char_Write(&sdata[0],"number:%d",123);
Char_ReFresh(&_referee_info->referee_id,sdata[0]);
}
/**
* @brief 判断各种ID选择客户端ID
* @param void
* @retval referee_info
* @attention
*/
static void determine_ID(referee_info_t *_referee_info)
{
//id小于7是红色,大于7是蓝色,0为红色1为蓝色 #define Robot_Red 0 #define Robot_Blue 1
_referee_info->referee_id.Robot_Color = _referee_info->GameRobotState.robot_id >7 ? Robot_Blue : Robot_Red;
_referee_info->referee_id.Robot_ID=_referee_info->GameRobotState.robot_id;
_referee_info->referee_id.Cilent_ID = 0x0100 + _referee_info->referee_id.Robot_ID;//计算客户端ID
_referee_info->referee_id.Receiver_Robot_ID = 0x00; //机器人车间通信时接收者的ID暂时为0
}
uint8_t UI_Seq; //包序号
/********************************************删除操作*************************************
**参数Del_Operate 对应头文件删除操作
Del_Layer 要删除的层 取值0-9
*****************************************************************************************/
void UI_Delete(uint8_t Del_Operate,uint8_t Del_Layer)
static void UI_Delete(referee_id_t *_id,uint8_t Del_Operate,uint8_t Del_Layer)
{
UI_delete_t UI_delete_data;
uint8_t temp_datalength = UI_Data_LEN_Head + UI_Operate_LEN_Del; //计算交互数据长度
@@ -31,8 +98,8 @@ void UI_Delete(uint8_t Del_Operate,uint8_t Del_Layer)
UI_delete_data.CmdID = ID_student_interactive;
UI_delete_data.datahead.data_cmd_id = UI_Data_ID_Del;
UI_delete_data.datahead.receiver_ID = Cilent_ID;
UI_delete_data.datahead.sender_ID = Robot_ID;
UI_delete_data.datahead.receiver_ID = _id->Cilent_ID;
UI_delete_data.datahead.sender_ID = _id->Robot_ID;
UI_delete_data.Delete_Operate = Del_Operate; //删除操作
UI_delete_data.Layer = Del_Layer;
@@ -55,7 +122,7 @@ void UI_Delete(uint8_t Del_Operate,uint8_t Del_Layer)
End_x、End_y 终点xy坐标
**********************************************************************************************************/
void Line_Draw(Graph_Data_t *graph,char graphname[3],uint32_t Graph_Operate,uint32_t Graph_Layer,uint32_t Graph_Color,
static void Line_Draw(Graph_Data_t *graph,char graphname[3],uint32_t Graph_Operate,uint32_t Graph_Layer,uint32_t Graph_Color,
uint32_t Graph_Width,uint32_t Start_x,uint32_t Start_y,uint32_t End_x,uint32_t End_y)
{
int i;
@@ -87,7 +154,7 @@ void Line_Draw(Graph_Data_t *graph,char graphname[3],uint32_t Graph_Operate,uint
Start_x、Start_y 起点xy坐标
End_x、End_y 对角顶点xy坐标
**********************************************************************************************************/
void Rectangle_Draw(Graph_Data_t *graph,char graphname[3],uint32_t Graph_Operate,uint32_t Graph_Layer,uint32_t Graph_Color,
static void Rectangle_Draw(Graph_Data_t *graph,char graphname[3],uint32_t Graph_Operate,uint32_t Graph_Layer,uint32_t Graph_Color,
uint32_t Graph_Width,uint32_t Start_x,uint32_t Start_y,uint32_t End_x,uint32_t End_y)
{
int i;
@@ -119,7 +186,7 @@ void Rectangle_Draw(Graph_Data_t *graph,char graphname[3],uint32_t Graph_Operate
Graph_Radius 圆形半径
**********************************************************************************************************/
void Circle_Draw(Graph_Data_t *graph,char graphname[3],uint32_t Graph_Operate,uint32_t Graph_Layer,uint32_t Graph_Color,
static void Circle_Draw(Graph_Data_t *graph,char graphname[3],uint32_t Graph_Operate,uint32_t Graph_Layer,uint32_t Graph_Color,
uint32_t Graph_Width,uint32_t Start_x,uint32_t Start_y,uint32_t Graph_Radius)
{
int i;
@@ -148,7 +215,7 @@ void Circle_Draw(Graph_Data_t *graph,char graphname[3],uint32_t Graph_Operate,ui
Start_x、Start_y 圆心xy坐标
End_x、End_y xy半轴长度
**********************************************************************************************************/
void Elliptical_Draw(Graph_Data_t *graph,char graphname[3],uint32_t Graph_Operate,uint32_t Graph_Layer,uint32_t Graph_Color,
static void Elliptical_Draw(Graph_Data_t *graph,char graphname[3],uint32_t Graph_Operate,uint32_t Graph_Layer,uint32_t Graph_Color,
uint32_t Graph_Width,uint32_t Start_x,uint32_t Start_y,uint32_t end_x,uint32_t end_y)
{
int i;
@@ -182,7 +249,7 @@ void Elliptical_Draw(Graph_Data_t *graph,char graphname[3],uint32_t Graph_Operat
x_Length,y_Length xy半轴长度
**********************************************************************************************************/
void Arc_Draw(Graph_Data_t *graph,char graphname[3],uint32_t Graph_Operate,uint32_t Graph_Layer,uint32_t Graph_Color,
static void Arc_Draw(Graph_Data_t *graph,char graphname[3],uint32_t Graph_Operate,uint32_t Graph_Layer,uint32_t Graph_Color,
uint32_t Graph_StartAngle,uint32_t Graph_EndAngle,uint32_t Graph_Width,uint32_t Start_x,uint32_t Start_y,
uint32_t end_x,uint32_t end_y)
{
@@ -221,7 +288,7 @@ void Arc_Draw(Graph_Data_t *graph,char graphname[3],uint32_t Graph_Operate,uint3
end_y=(a>>21)&0x7FF;
**********************************************************************************************************/
void Float_Draw(Graph_Data_t *graph,char graphname[3],uint32_t Graph_Operate,uint32_t Graph_Layer,uint32_t Graph_Color,
static void Float_Draw(Graph_Data_t *graph,char graphname[3],uint32_t Graph_Operate,uint32_t Graph_Layer,uint32_t Graph_Color,
uint32_t Graph_Size,uint32_t Graph_Digit,uint32_t Graph_Width,uint32_t Start_x,uint32_t Start_y,int32_t Graph_Float)
{
int i;
@@ -258,7 +325,7 @@ void Float_Draw(Graph_Data_t *graph,char graphname[3],uint32_t Graph_Operate,uin
end_x=(a>>10)&0x7FF;
end_y=(a>>21)&0x7FF;
**********************************************************************************************************/
void Integer_Draw(Graph_Data_t *graph,char graphname[3],uint32_t Graph_Operate,uint32_t Graph_Layer,uint32_t Graph_Color,
static void Integer_Draw(Graph_Data_t *graph,char graphname[3],uint32_t Graph_Operate,uint32_t Graph_Layer,uint32_t Graph_Color,
uint32_t Graph_Size,uint32_t Graph_Width,uint32_t Start_x,uint32_t Start_y,int32_t Graph_Integer)
{
int i;
@@ -292,7 +359,7 @@ void Integer_Draw(Graph_Data_t *graph,char graphname[3],uint32_t Graph_Operate,u
Graph_Width 图形线宽
Start_x、Start_y 开始坐标
**********************************************************************************************************/
void Char_Draw(String_Data_t *graph,char graphname[3],uint32_t Graph_Operate,uint32_t Graph_Layer,uint32_t Graph_Color,
static void Char_Draw(String_Data_t *graph,char graphname[3],uint32_t Graph_Operate,uint32_t Graph_Layer,uint32_t Graph_Color,
uint32_t Graph_Size,uint32_t Graph_Width,uint32_t Start_x,uint32_t Start_y)
{
memset(graph->Graph_Control.graphic_name, 0, 3);//syhtodo 是否需要手动清零
@@ -323,7 +390,7 @@ void Char_Draw(String_Data_t *graph,char graphname[3],uint32_t Graph_Operate,uin
fmt需要显示的字符串
syhtodo 尚未理解该函数的写法
**********************************************************************************************************/
void Char_Write(String_Data_t *graph,char* fmt, ...)
static void Char_Write(String_Data_t *graph,char* fmt, ...)
{
uint16_t i = 0;
va_list ap;
@@ -340,7 +407,7 @@ void Char_Write(String_Data_t *graph,char* fmt, ...)
... 图形变量参数
Tips该函数只能推送1257个图形其他数目协议未涉及
*/
int UI_ReFresh(int cnt,...)
static int UI_ReFresh(referee_id_t *_id,int cnt,...)
{
int i;
UI_GraphReFresh_t UI_GraphReFresh_data;
@@ -374,8 +441,8 @@ int UI_ReFresh(int cnt,...)
return (-1);
}
UI_GraphReFresh_data.datahead.receiver_ID = Cilent_ID;
UI_GraphReFresh_data.datahead.sender_ID = Robot_ID;
UI_GraphReFresh_data.datahead.receiver_ID = _id->Cilent_ID;
UI_GraphReFresh_data.datahead.sender_ID = _id->Robot_ID;
//先发送帧头、命令码、交互数据帧头三部分并计算CRC16校验值
UI_GraphReFresh_data.frametail=Get_CRC16_Check_Sum((uint8_t *)&UI_GraphReFresh_data,LEN_HEADER+LEN_CMDID+UI_Data_LEN_Head,0xFFFF);
@@ -398,7 +465,7 @@ int UI_ReFresh(int cnt,...)
}
/************************************************UI推送字符使更改生效*********************************/
int Char_ReFresh(String_Data_t string_Data)
static int Char_ReFresh(referee_id_t *_id,String_Data_t string_Data)
{
UI_CharReFresh_t UI_CharReFresh_data;
@@ -412,8 +479,9 @@ int Char_ReFresh(String_Data_t string_Data)
UI_CharReFresh_data.CmdID = ID_student_interactive;
UI_CharReFresh_data.datahead.data_cmd_id = UI_Data_ID_DrawChar;
UI_CharReFresh_data.datahead.receiver_ID = Cilent_ID;
UI_CharReFresh_data.datahead.sender_ID = Robot_ID;
UI_CharReFresh_data.datahead.receiver_ID = _id->Cilent_ID;
UI_CharReFresh_data.datahead.sender_ID = _id->Robot_ID;
UI_CharReFresh_data.String_Data = string_Data;
@@ -424,50 +492,4 @@ int Char_ReFresh(String_Data_t string_Data)
UI_Seq++; //包序号+1
return 0;
}
// /**
// * @brief 判断自己红蓝方
// * @param void
// * @retval RED BLUE
// * @attention 数据打包,打包完成后通过串口发送到裁判系统
// */
// bool is_red_or_blue(void)
// {
// Judge_Self_ID = GameRobotStat.robot_id;//读取当前机器人ID
// if(GameRobotStat.robot_id > 10)
// {
// return BLUE;
// }
// else
// {
// return RED;
// }
// }
// /**
// * @brief 判断自身ID选择客户端ID
// * @param void
// * @retval RED BLUE
// * @attention 数据打包,打包完成后通过串口发送到裁判系统
// */
// void determine_ID(void)
// {
// Color = is_red_or_blue();
// if(Color == BLUE)
// {
// Judge_SelfClient_ID = 0x0110 + (Judge_Self_ID-10);//计算客户端ID
// }
// else if(Color == RED)
// {
// Judge_SelfClient_ID = 0x0100 + Judge_Self_ID;//计算客户端ID
// }
// }