start song

This commit is contained in:
TuxMonkey
2026-07-16 13:38:48 +08:00
parent 47f5e4ddab
commit 59de1fafa4
5 changed files with 121 additions and 158 deletions

View File

@@ -54,12 +54,16 @@ void robotSelfCheck(void)
void ws2812Task(void *argument)
{
(void) argument;
RC_ctrl_t rc_data;
while (1)
{
RobotMode_t display_mode = RobotMode;
if (display_mode != SYS_ERROR_OCCURRED && !RemoteControlIsOnline())
display_mode = REMOTE_NOT_CONNECTED;
if (RemoteControlReadSnapshot(&rc_data) && switch_is_down(rc_data.sw_d))
display_mode = NORMAL_MODE;
switch (display_mode)
{
case NORMAL_MODE:
@@ -69,10 +73,10 @@ void ws2812Task(void *argument)
BlinkRed();
break;
case REMOTE_NOT_CONNECTED:
BlinkYellow();
BlinkRed();
break;
case REMOTE_CONNECTED:
BlinkBlue();
BlinkYellow();
break;
case AUTO_SHOOTING_MODE:
BlinkCyan();

View File

@@ -24,6 +24,7 @@ extern "C"
#include "cmsis_os.h"
#include "tim.h"
#include "delayticks.h"
#include "rc.h"
#ifdef __cplusplus
}
@@ -154,6 +155,8 @@ static uint8_t bzply_count = 1; //单个音的节拍延时计数
/*---------------------FUNCTIONS---------------------*/
#define BUZZER_TIM_CLK 5000000U
/***********************************************************************
** 函 数 名: SetBuzzerOff()
** 函数说明: 关闭蜂鸣器
@@ -175,12 +178,9 @@ void SetBuzzerOff(void)
***********************************************************************/
void SetBuzzerFrequence(uint16_t freq)
{
//buzzer --> tim12.channel2
//分频后为1000000Hz
uint16_t period = 1000000 / freq - 1;
uint16_t period = BUZZER_TIM_CLK / freq - 1;
__HAL_TIM_SET_AUTORELOAD(&htim12, period);
__HAL_TIM_SET_COMPARE(&htim12, TIM_CHANNEL_2, period/2);
__HAL_TIM_SET_COMPARE(&htim12, TIM_CHANNEL_2, period / 2);
}
/***********************************************************************
@@ -223,17 +223,12 @@ void buzzer_note(uint16_t note, float volume)
{
volume = 0.0f;
}
// 禁用定时器
__HAL_TIM_DISABLE(&htim12);
// 重置定时器计数器
htim12.Instance->CNT = 0;
// 设置自动重装载寄存器ARR以控制PWM信号的频率
htim12.Instance->ARR = (1000000 / note - 1) * 1u;
// 设置比较寄存器CCR3以控制PWM信号的占空比
htim12.Instance->CCR3 = (8 * 10500 / note - 1) * volume * 1u;
// 重新启用定时器
uint32_t arr = BUZZER_TIM_CLK / note - 1;
htim12.Instance->ARR = arr;
htim12.Instance->CCR2 = (uint32_t) ((float) arr * volume * 0.5f);
__HAL_TIM_ENABLE(&htim12);
// 启动PWM信号
HAL_TIM_PWM_Start(&htim12, TIM_CHANNEL_2);
}
@@ -245,77 +240,53 @@ void buzzer_note(uint16_t note, float volume)
*/
void systemstart_song(void)
{
// 播放歌曲的旋律,每个音符后面都跟随一个延时
// buzzer_note(50,0.5);
// delay_ticks(450);
// buzzer_note(53,0.5);
// delay_ticks(450);
// buzzer_note(60,0.5);
// delay_ticks(750);
// buzzer_note(50,0.5);
// delay_ticks(250);
// buzzer_note(60,0.5);
// delay_ticks(250);
// buzzer_note(50,0.5);
// delay_ticks(290);
// buzzer_note(60,0.5);
// delay_ticks(300);
// buzzer_note(75,0.5);
// delay_ticks(550);
// buzzer_note(80,0.5);
// delay_ticks(1000);
// 播放结束后关闭蜂鸣器
// buzzer_off();
HAL_TIM_PWM_Start(&htim12, TIM_CHANNEL_2);
// buzzer_note(85,0.5);//中音mi
// delay_ticks(450);
// buzzer_note(90,0.5);
// delay_ticks(450);
// buzzer_note(100,0.5);
// delay_ticks(750);
// buzzer_note(85,0.5);
// delay_ticks(250);
// buzzer_note(100,0.5);
// delay_ticks(250);
// buzzer_note(85,0.5);
// delay_ticks(290);
// buzzer_note(100,0.5);
// delay_ticks(300);
// buzzer_note(125,0.5);
// delay_ticks(550);
// buzzer_note(132,0.5);
// delay_ticks(1000);
// buzzer_note(135,0.5);//高音mi
// delay_ticks(450);
// buzzer_note(140,0.5);
// delay_ticks(450);
// buzzer_note(160,0.5);
// delay_ticks(750);
// buzzer_note(135,0.5);
// delay_ticks(250);
// buzzer_note(160,0.5);
// delay_ticks(250);
// buzzer_note(135,0.5);
// delay_ticks(290);
// buzzer_note(160,0.5);
// delay_ticks(300);
// buzzer_note(200,0.5);
// delay_ticks(550);
// buzzer_note(210,0.5);
// delay_ticks(1000);
//DJI
// buzzer_note(80, 0.5); //高音do
// HAL_Delay(450);
// buzzer_note(90, 0.5); //高音re
// HAL_Delay(450);
// buzzer_note(120, 0.5); //高音sol
// HAL_Delay(550);
//SongSpring(); //为什么要演奏春日影!!!
//SongLaoda();
// 低音域 C4~B4
buzzer_note(262, 0.5);
HAL_Delay(150);
buzzer_note(294, 0.5);
HAL_Delay(150);
buzzer_note(330, 0.5);
HAL_Delay(150);
buzzer_note(349, 0.5);
HAL_Delay(150);
buzzer_note(392, 0.5);
HAL_Delay(150);
buzzer_note(440, 0.5);
HAL_Delay(150);
buzzer_note(494, 0.5);
HAL_Delay(150);
// 中音域 C5~B5
buzzer_note(523, 0.5);
HAL_Delay(150);
buzzer_note(587, 0.5);
HAL_Delay(150);
buzzer_note(659, 0.5);
HAL_Delay(150);
buzzer_note(698, 0.5);
HAL_Delay(150);
buzzer_note(784, 0.5);
HAL_Delay(150);
buzzer_note(880, 0.5);
HAL_Delay(150);
buzzer_note(988, 0.5);
HAL_Delay(150);
// 高音域 C6~B6
buzzer_note(1046, 0.5);
HAL_Delay(150);
buzzer_note(1175, 0.5);
HAL_Delay(150);
buzzer_note(1318, 0.5);
HAL_Delay(150);
buzzer_note(1397, 0.5);
HAL_Delay(150);
buzzer_note(1568, 0.5);
HAL_Delay(150);
buzzer_note(1760, 0.5);
HAL_Delay(150);
buzzer_note(1976, 0.5);
HAL_Delay(400);
buzzer_off();
}
@@ -332,40 +303,58 @@ void SongSpring(void) //春日影!!!
}
}
void buzzerTask(void const *argument)
{
(void) argument;
HAL_TIM_PWM_Start(&htim12, TIM_CHANNEL_2);
for (;;)
{
if (!RemoteControlIsOnline())
{
buzzer_note(659, 0.5); // E5
osDelay(250);
buzzer_note(494, 0.5); // B4
osDelay(250);
buzzer_off();
osDelay(500);
}
else
{
osDelay(200);
}
}
}
void SongLaoda(void)
{
// 播放歌曲牢大
// buzzer_note(85,0.5);//中音mi
// delay_ticks(450);
// buzzer_note(90,0.5);
// delay_ticks(450);
buzzer_note(100, 0.5); //so
buzzer_note(494, 0.5); // B4
HAL_Delay(200);
buzzer_note(150, 0.5); //re
buzzer_note(740, 0.5); // F#5
HAL_Delay(200);
buzzer_note(135, 0.5); //do
buzzer_note(659, 0.5); // E5
HAL_Delay(200);
buzzer_note(100, 0.5); //so
buzzer_note(494, 0.5); // B4
HAL_Delay(500);
buzzer_note(135, 0.5); //do
buzzer_note(659, 0.5); // E5
HAL_Delay(170);
buzzer_note(150, 0.5); //re
buzzer_note(740, 0.5); // F#5
HAL_Delay(170);
buzzer_note(165, 0.5); //mi
buzzer_note(831, 0.5); // G#5
HAL_Delay(170);
buzzer_note(150, 0.5); //re
buzzer_note(740, 0.5); // F#5
HAL_Delay(170);
buzzer_note(135, 0.5); //do
buzzer_note(659, 0.5); // E5
HAL_Delay(170);
buzzer_note(150, 0.5); //re
buzzer_note(740, 0.5); // F#5
HAL_Delay(170);
buzzer_note(100, 0.5); //so
buzzer_note(494, 0.5); // B4
HAL_Delay(215);
buzzer_note(150, 0.5); //re
buzzer_note(740, 0.5); // F#5
HAL_Delay(215);
buzzer_note(135, 0.5); //do
buzzer_note(659, 0.5); // E5
HAL_Delay(215);
buzzer_note(100, 0.5); //so
buzzer_note(494, 0.5); // B4
HAL_Delay(215);
// buzzer_note(45,0.5);//do

View File

@@ -65,5 +65,4 @@ extern void PlayingSong(const uint16_t *song, uint16_t len);
extern void PlayingSound(const uint8_t *sound, uint16_t len);
#endif