imu test failed

This commit is contained in:
TuxMonkey
2025-11-15 22:18:00 +08:00
parent 14a3cbb955
commit de8a0d5117
24 changed files with 2458 additions and 157 deletions

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/**
******************************************************************************
* @file user_lib.c
* @author Wang Hongxi
* @author modified by neozng
* @version 0.2 beta
* @date 2021/2/18
* @brief
******************************************************************************
* @attention
*
******************************************************************************
*/
#include "stdlib.h"
#include "memory.h"
#include "user_lib.h"
#include "math.h"
#include "main.h"
#ifdef _CMSIS_OS_H
#define user_malloc pvPortMalloc
#else
#define user_malloc malloc
#endif
void *zmalloc(size_t size)
{
void *ptr = malloc(size);
memset(ptr, 0, size);
return ptr;
}
// 快速开方
float Sqrt(float x)
{
float y;
float delta;
float maxError;
if (x <= 0)
{
return 0;
}
// initial guess
y = x / 2;
// refine
maxError = x * 0.001f;
do
{
delta = (y * y) - x;
y -= delta / (2 * y);
}
while (delta > maxError || delta < -maxError);
return y;
}
// 绝对值限制
float abs_limit(float num, float Limit)
{
if (num > Limit)
{
num = Limit;
}
else if (num < -Limit)
{
num = -Limit;
}
return num;
}
// 判断符号位
float sign(float value)
{
if (value >= 0.0f)
{
return 1.0f;
}
else
{
return -1.0f;
}
}
// 浮点死区
float float_deadband(float Value, float minValue, float maxValue)
{
if (Value < maxValue && Value > minValue)
{
Value = 0.0f;
}
return Value;
}
// 限幅函数
float float_constrain(float Value, float minValue, float maxValue)
{
if (Value < minValue)
return minValue;
else if (Value > maxValue)
return maxValue;
else
return Value;
}
// 限幅函数
int16_t int16_constrain(int16_t Value, int16_t minValue, int16_t maxValue)
{
if (Value < minValue)
return minValue;
else if (Value > maxValue)
return maxValue;
else
return Value;
}
// 循环限幅函数
float loop_float_constrain(float Input, float minValue, float maxValue)
{
if (maxValue < minValue)
{
return Input;
}
if (Input > maxValue)
{
float len = maxValue - minValue;
while (Input > maxValue)
{
Input -= len;
}
}
else if (Input < minValue)
{
float len = maxValue - minValue;
while (Input < minValue)
{
Input += len;
}
}
return Input;
}
// 弧度格式化为-PI~PI
// 角度格式化为-180~180
float theta_format(float Ang)
{
return loop_float_constrain(Ang, -180.0f, 180.0f);
}
int float_rounding(float raw)
{
static int integer;
static float decimal;
integer = (int) raw;
decimal = raw - integer;
if (decimal > 0.5f)
integer++;
return integer;
}
// 三维向量归一化
float *Norm3d(float *v)
{
float len = Sqrt(v[0] * v[0] + v[1] * v[1] + v[2] * v[2]);
v[0] /= len;
v[1] /= len;
v[2] /= len;
return v;
}
// 计算模长
float NormOf3d(float *v)
{
return Sqrt(v[0] * v[0] + v[1] * v[1] + v[2] * v[2]);
}
// 三维向量叉乘v1 x v2
void Cross3d(float *v1, float *v2, float *res)
{
res[0] = v1[1] * v2[2] - v1[2] * v2[1];
res[1] = v1[2] * v2[0] - v1[0] * v2[2];
res[2] = v1[0] * v2[1] - v1[1] * v2[0];
}
// 三维向量点乘
float Dot3d(float *v1, float *v2)
{
return v1[0] * v2[0] + v1[1] * v2[1] + v1[2] * v2[2];
}
// 均值滤波,删除buffer中的最后一个元素,填入新的元素并求平均值
float AverageFilter(float new_data, float *buf, uint8_t len)
{
float sum = 0;
for (uint8_t i = 0; i < len - 1; i++)
{
buf[i] = buf[i + 1];
sum += buf[i];
}
buf[len - 1] = new_data;
sum += new_data;
return sum / len;
}
void MatInit(mat *m, uint8_t row, uint8_t col)
{
m->numCols = col;
m->numRows = row;
m->pData = (float *) zmalloc(row * col * sizeof(float));
}

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/**
******************************************************************************
* @file user_lib.h
* @author Wang Hongxi
* @version V1.0.0
* @date 2021/2/18
* @brief
******************************************************************************
* @attention
*
******************************************************************************
*/
#ifndef _USER_LIB_H
#define _USER_LIB_H
#include "stdint.h"
#include "main.h"
#include "cmsis_os.h"
enum
{
CHASSIS_DEBUG = 1,
GIMBAL_DEBUG,
INS_DEBUG,
RC_DEBUG,
IMU_HEAT_DEBUG,
SHOOT_DEBUG,
AIMASSIST_DEBUG,
};
extern uint8_t GlobalDebugMode;
#ifndef user_malloc
#ifdef _CMSIS_OS_H
#define user_malloc pvPortMalloc
#else
#define user_malloc malloc
#endif
#endif
/* boolean type definitions */
#ifndef TRUE
#define TRUE 1 /**< boolean true */
#endif
#ifndef FALSE
#define FALSE 0 /**< boolean fails */
#endif
/* math relevant */
/* radian coefficient */
#ifndef RADIAN_COEF
#define RADIAN_COEF 57.295779513f
#endif
/* circumference ratio */
#ifndef PI
#define PI 3.14159265354f
#endif
#define VAL_LIMIT(val, min, max) \
do \
{ \
if ((val) <= (min)) \
{ \
(val) = (min); \
} \
else if ((val) >= (max)) \
{ \
(val) = (max); \
} \
} while (0)
#define ANGLE_LIMIT_360(val, angle) \
do \
{ \
(val) = (angle) - (int)(angle); \
(val) += (int)(angle) % 360; \
} while (0)
#define ANGLE_LIMIT_360_TO_180(val) \
do \
{ \
if ((val) > 180) \
(val) -= 360; \
} while (0)
#define VAL_MIN(a, b) ((a) < (b) ? (a) : (b))
#define VAL_MAX(a, b) ((a) > (b) ? (a) : (b))
typedef struct
{
float input; //输入数据
float out; //输出数据
float min_value; //限幅最小值
float max_value; //限幅最大值
float frame_period; //时间间隔
} ramp_function_source_t;
typedef __packed struct
{
uint16_t Order;
uint32_t Count;
float *x;
float *y;
float k;
float b;
float StandardDeviation;
float t[4];
} Ordinary_Least_Squares_t;
//快速开方
float Sqrt(float x);
//斜波函数初始化
void ramp_init(ramp_function_source_t *ramp_source_type, float frame_period, float max, float min);
//斜波函数计算
float ramp_calc(ramp_function_source_t *ramp_source_type, float input);
//绝对限制
float abs_limit(float num, float Limit);
//判断符号位
float sign(float value);
//浮点死区
float float_deadband(float Value, float minValue, float maxValue);
// int26死区
int16_t int16_deadline(int16_t Value, int16_t minValue, int16_t maxValue);
//限幅函数
float float_constrain(float Value, float minValue, float maxValue);
//限幅函数
int16_t int16_constrain(int16_t Value, int16_t minValue, int16_t maxValue);
//循环限幅函数
float loop_float_constrain(float Input, float minValue, float maxValue);
//角度 °限幅 180 ~ -180
float theta_format(float Ang);
int float_rounding(float raw);
//弧度格式化为-PI~PI
#define rad_format(Ang) loop_float_constrain((Ang), -PI, PI)
void OLS_Init(Ordinary_Least_Squares_t *OLS, uint16_t order);
void OLS_Update(Ordinary_Least_Squares_t *OLS, float deltax, float y);
float OLS_Derivative(Ordinary_Least_Squares_t *OLS, float deltax, float y);
float OLS_Smooth(Ordinary_Least_Squares_t *OLS, float deltax, float y);
float Get_OLS_Derivative(Ordinary_Least_Squares_t *OLS);
float Get_OLS_Smooth(Ordinary_Least_Squares_t *OLS);
#endif