buzzer problem not ok

This commit is contained in:
TuxMonkey
2025-11-11 21:46:23 +08:00
parent 9aac6aca4d
commit 82f21f7d35
2 changed files with 374 additions and 0 deletions

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@@ -0,0 +1,337 @@
/*********************************************************************
* (c) SEGGER Microcontroller GmbH *
* The Embedded Experts *
* www.segger.com *
**********************************************************************
File : D:/RM/Elec Control/TronOneH7_Scaffold/ozonedeb/windebnewestux.jdebug
Created : 11 Nov 2025 21:23
Ozone Version : V3.24
*/
/*********************************************************************
*
* OnProjectLoad
*
* Function description
* Project load routine. Required.
*
**********************************************************************
*/
void OnProjectLoad (void) {
//
// Dialog-generated settings
//
Project.AddPathSubstitute ("D:/RM/Elec Control/TronOneH7_Scaffold/ozonedeb", "$(ProjectDir)");
Project.AddPathSubstitute ("d:/rm/elec control/trononeh7_scaffold/ozonedeb", "$(ProjectDir)");
Project.SetDevice ("STM32H723VG");
Project.SetHostIF ("USB", "602717886");
Project.SetTargetIF ("SWD");
Project.SetTIFSpeed ("4 MHz");
Project.AddSvdFile ("$(InstallDir)/Config/CPU/Cortex-M7F.svd");
Project.AddSvdFile ("D:/ST/STM32CubeCLT_1.19.0/STMicroelectronics_CMSIS_SVD/STM32H723.svd");
//
// User settings
//
File.Open ("D:/RM/Elec Control/TronOneH7_Scaffold/cmake-build-debug/TronOneH7_Scaffold.elf");
}
/*********************************************************************
*
* OnStartupComplete
*
* Function description
* Called when program execution has reached/passed
* the startup completion point. Optional.
*
**********************************************************************
*/
//void OnStartupComplete (void) {
//}
/*********************************************************************
*
* TargetReset
*
* Function description
* Replaces the default target device reset routine. Optional.
*
* Notes
* This example demonstrates the usage when
* debugging an application in RAM on a Cortex-M target device.
*
**********************************************************************
*/
//void TargetReset (void) {
//
// unsigned int SP;
// unsigned int PC;
// unsigned int VectorTableAddr;
//
// VectorTableAddr = Elf.GetBaseAddr();
// //
// // Set up initial stack pointer
// //
// if (VectorTableAddr != 0xFFFFFFFF) {
// SP = Target.ReadU32(VectorTableAddr);
// Target.SetReg("SP", SP);
// }
// //
// // Set up entry point PC
// //
// PC = Elf.GetEntryPointPC();
//
// if (PC != 0xFFFFFFFF) {
// Target.SetReg("PC", PC);
// } else if (VectorTableAddr != 0xFFFFFFFF) {
// PC = Target.ReadU32(VectorTableAddr + 4);
// Target.SetReg("PC", PC);
// } else {
// Util.Error("Project file error: failed to set entry point PC", 1);
// }
//}
/*********************************************************************
*
* BeforeTargetReset
*
* Function description
* Event handler routine. Optional.
*
**********************************************************************
*/
//void BeforeTargetReset (void) {
//}
/*********************************************************************
*
* AfterTargetReset
*
* Function description
* Event handler routine. Optional.
* The default implementation initializes SP and PC to reset values.
**
**********************************************************************
*/
void AfterTargetReset (void) {
_SetupTarget();
}
/*********************************************************************
*
* DebugStart
*
* Function description
* Replaces the default debug session startup routine. Optional.
*
**********************************************************************
*/
//void DebugStart (void) {
//}
/*********************************************************************
*
* TargetConnect
*
* Function description
* Replaces the default target IF connection routine. Optional.
*
**********************************************************************
*/
//void TargetConnect (void) {
//}
/*********************************************************************
*
* BeforeTargetConnect
*
* Function description
* Event handler routine. Optional.
*
**********************************************************************
*/
//void BeforeTargetConnect (void) {
//}
/*********************************************************************
*
* AfterTargetConnect
*
* Function description
* Event handler routine. Optional.
*
**********************************************************************
*/
//void AfterTargetConnect (void) {
//}
/*********************************************************************
*
* TargetDownload
*
* Function description
* Replaces the default program download routine. Optional.
*
**********************************************************************
*/
//void TargetDownload (void) {
//}
/*********************************************************************
*
* BeforeTargetDownload
*
* Function description
* Event handler routine. Optional.
*
**********************************************************************
*/
//void BeforeTargetDownload (void) {
//}
/*********************************************************************
*
* AfterTargetDownload
*
* Function description
* Event handler routine. Optional.
* The default implementation initializes SP and PC to reset values.
*
**********************************************************************
*/
void AfterTargetDownload (void) {
_SetupTarget();
}
/*********************************************************************
*
* BeforeTargetDisconnect
*
* Function description
* Event handler routine. Optional.
*
**********************************************************************
*/
//void BeforeTargetDisconnect (void) {
//}
/*********************************************************************
*
* AfterTargetDisconnect
*
* Function description
* Event handler routine. Optional.
*
**********************************************************************
*/
//void AfterTargetDisconnect (void) {
//}
/*********************************************************************
*
* AfterTargetHalt
*
* Function description
* Event handler routine. Optional.
*
**********************************************************************
*/
//void AfterTargetHalt (void) {
//}
/*********************************************************************
*
* BeforeTargetResume
*
* Function description
* Event handler routine. Optional.
*
**********************************************************************
*/
//void BeforeTargetResume (void) {
//}
/*********************************************************************
*
* OnSnapshotLoad
*
* Function description
* Called upon loading a snapshot. Optional.
*
* Additional information
* This function is used to restore the target state in cases
* where values cannot simply be written to the target.
* Typical use: GPIO clock needs to be enabled, before
* GPIO is configured.
*
**********************************************************************
*/
//void OnSnapshotLoad (void) {
//}
/*********************************************************************
*
* OnSnapshotSave
*
* Function description
* Called upon saving a snapshot. Optional.
*
* Additional information
* This function is usually used to save values of the target
* state which can either not be trivially read,
* or need to be restored in a specific way or order.
* Typically use: Memory Mapped Registers,
* such as PLL and GPIO configuration.
*
**********************************************************************
*/
//void OnSnapshotSave (void) {
//}
/*********************************************************************
*
* OnError
*
* Function description
* Called when an error ocurred. Optional.
*
**********************************************************************
*/
//void OnError (void) {
//}
/*********************************************************************
*
* _SetupTarget
*
* Function description
* Setup the target.
* Called by AfterTargetReset() and AfterTargetDownload().
*
* Auto-generated function. May be overridden by Ozone.
*
**********************************************************************
*/
void _SetupTarget(void) {
unsigned int SP;
unsigned int PC;
unsigned int VectorTableAddr;
VectorTableAddr = Elf.GetBaseAddr();
//
// Set up initial stack pointer
//
SP = Target.ReadU32(VectorTableAddr);
if (SP != 0xFFFFFFFF) {
Target.SetReg("SP", SP);
}
//
// Set up entry point PC
//
PC = Elf.GetEntryPointPC();
if (PC != 0xFFFFFFFF) {
Target.SetReg("PC", PC);
} else {
Util.Error("Project script error: failed to set up entry point PC", 1);
}
}

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Breakpoint=D:/RM/Elec Control/TronOneH7_Scaffold/Core/Src/main.c:133:3, State=BP_STATE_ON
OpenDocument="list.c", FilePath="D:/RM/Elec Control/TronOneH7_Scaffold/Middlewares/Third_Party/FreeRTOS/Source/list.c", Line=152
OpenDocument="cmsis_gcc.h", FilePath="D:/RM/Elec Control/TronOneH7_Scaffold/Drivers/CMSIS/Include/cmsis_gcc.h", Line=264
OpenDocument="cmsis_os2.c", FilePath="D:/RM/Elec Control/TronOneH7_Scaffold/Middlewares/Third_Party/FreeRTOS/Source/CMSIS_RTOS_V2/cmsis_os2.c", Line=872
OpenDocument="stm32h7xx_it.c", FilePath="D:/RM/Elec Control/TronOneH7_Scaffold/Core/Src/stm32h7xx_it.c", Line=99
OpenDocument="delayticks.c", FilePath="D:/RM/Elec Control/TronOneH7_Scaffold/User_Code/bsp/delayticks/delayticks.c", Line=0
OpenDocument="buzzer.c", FilePath="D:/RM/Elec Control/TronOneH7_Scaffold/User_Code/module/periph/buzzer/buzzer.c", Line=191
OpenDocument="main.c", FilePath="D:/RM/Elec Control/TronOneH7_Scaffold/Core/Src/main.c", Line=110
OpenToolbar="Debug", Floating=0, x=0, y=0
OpenToolbar="Breakpoints", Floating=0, x=1, y=0
OpenWindow="Registers 1", DockArea=BOTTOM, x=1, y=0, w=363, h=181, FilterBarShown=0, TotalValueBarShown=0, ToolBarShown=0, FilteredItems=[], RefreshRate=1
OpenWindow="Source Files", DockArea=LEFT, x=0, y=0, w=551, h=272, FilterBarShown=0, TotalValueBarShown=0, ToolBarShown=0
OpenWindow="Disassembly", DockArea=BOTTOM, x=2, y=0, w=627, h=181, FilterBarShown=0, TotalValueBarShown=0, ToolBarShown=0
OpenWindow="Break & Tracepoints", DockArea=LEFT, x=0, y=1, w=551, h=298, FilterBarShown=0, TotalValueBarShown=0, ToolBarShown=0, VectorCatchIndexMask=254
OpenWindow="Memory 1", DockArea=BOTTOM, x=3, y=0, w=467, h=181, FilterBarShown=0, TotalValueBarShown=0, ToolBarShown=0, EditorAddress=0x20005E30
OpenWindow="Global Data", DockArea=RIGHT, x=0, y=2, w=681, h=462, FilterBarShown=0, TotalValueBarShown=0, ToolBarShown=0
OpenWindow="Watched Data 1", DockArea=LEFT, x=0, y=2, w=551, h=303, FilterBarShown=0, TotalValueBarShown=0, ToolBarShown=0
OpenWindow="Functions", DockArea=LEFT, x=0, y=3, w=551, h=199, TabPos=1, TopOfStack=0, FilterBarShown=0, TotalValueBarShown=0, ToolBarShown=0
OpenWindow="Call Graph", DockArea=LEFT, x=0, y=3, w=551, h=199, TabPos=2, TopOfStack=1, FilterBarShown=0, TotalValueBarShown=0, ToolBarShown=0
OpenWindow="Data Sampling", DockArea=BOTTOM, x=0, y=0, w=1100, h=181, FilterBarShown=0, TotalValueBarShown=0, ToolBarShown=0, VisibleTab=0, UniformSampleSpacing=0
OpenWindow="Timeline", DockArea=RIGHT, x=0, y=1, w=681, h=439, FilterBarShown=0, TotalValueBarShown=0, ToolBarShown=1, DataPaneShown=1, PowerPaneShown=1, CodePaneShown=1, PinCursor="Cursor Movable", TimePerDiv="1 ns / Div", TimeStampFormat="Time", DataGraphDrawAsPoints=0, DataGraphLegendShown=1, DataGraphUniformSampleSpacing=0, DataGraphLegendPosition="491;0", PowerGraphDrawAsPoints=0, PowerGraphLegendShown=1, PowerGraphAvgFilterTime=Off, PowerGraphAvgFilterLen=Off, PowerGraphUniformSampleSpacing=0, PowerGraphLegendPosition="459;-65", CodeGraphLegendShown=1, CodeGraphLegendPosition="475;0"
OpenWindow="Console", DockArea=LEFT, x=0, y=3, w=551, h=199, TabPos=0, TopOfStack=0, FilterBarShown=0, TotalValueBarShown=0, ToolBarShown=0
OpenWindow="RTOS", DockArea=RIGHT, x=0, y=0, w=681, h=192, FilterBarShown=0, TotalValueBarShown=0, ToolBarShown=0, Showing=""
TableHeader="Call Graph", SortCol="Name", SortOrder="ASCENDING", VisibleCols=["Name";"Stack Total";"Stack Local";"Code Total";"Code Local";"Depth";"Called From"], ColWidths=[384;100;100;100;100;100;118]
TableHeader="Global Data", SortCol="Name", SortOrder="ASCENDING", VisibleCols=["Name";"Value";"Location";"Size";"Type";"Scope"], ColWidths=[222;130;100;54;95;100]
TableHeader="Vector Catches", SortCol="None", SortOrder="ASCENDING", VisibleCols=["";"Vector Catch";"Description"], ColWidths=[50;300;500]
TableHeader="Break & Tracepoints", SortCol="None", SortOrder="ASCENDING", VisibleCols=["";"Type";"Location";"Extras"], ColWidths=[100;100;142;209]
TableHeader="Functions", SortCol="Name", SortOrder="ASCENDING", VisibleCols=["Name";"Address";"Size";"#Insts";"Source"], ColWidths=[1164;100;100;100;100]
TableHeader="Source Files", SortCol="File", SortOrder="ASCENDING", VisibleCols=["File";"Status";"Size";"#Insts";"Path"], ColWidths=[229;100;100;100;902]
TableHeader="Data Sampling Table", SortCol="None", SortOrder="ASCENDING", VisibleCols=["Index";"Time"], ColWidths=[100;100]
TableHeader="Data Sampling Setup", SortCol="Expression", SortOrder="ASCENDING", VisibleCols=["Expression";"Type";"Value";"Min";"Max";"Average";"# Changes";"Min. Change";"Max. Change"], ColWidths=[320;100;100;100;100;100;102;118;118]
TableHeader="Power Sampling", SortCol="None", SortOrder="ASCENDING", VisibleCols=["Index";"Time";"Ch 0"], ColWidths=[100;100;100]
TableHeader="Registers 1", SortCol="Name", SortOrder="ASCENDING", VisibleCols=["Name";"Value";"Description"], ColWidths=[100;105;294]
TableHeader="Watched Data 1", SortCol="Expression", SortOrder="ASCENDING", VisibleCols=["Expression";"Value";"Location"], ColWidths=[171;101;279]
TableHeader="RegisterSelectionDialog", SortCol="None", SortOrder="ASCENDING", VisibleCols=[], ColWidths=[]
TableHeader="TargetExceptionDialog", SortCol="Name", SortOrder="ASCENDING", VisibleCols=["Name";"Value";"Address";"Description"], ColWidths=[27;27;27;38]